Assassin’s Creed II Review (360)
- Updated: 7th Feb, 2010
In the 2 years that have passed since my Assassin’s Creed review Ubisoft have been working on a sequel that should address many of drawbacks to the first game. It’s not like Assassin’s Creed was that bad. I really liked it, so much so I could forgive the crushingly repetitive nature of the missions and the long, and boring monologues. Oh, yeah, those drawbacks.
So what’s changed in Assassin’s Creed II? Well, the cites are much more detailed and are positively heaving people to interact (kill, bribe or buy stuff from) with. Ubisoft has done a great job optimising the Anvil game engine used in the first game. I just love the whole look and the feel of the game. It’s perfect. Wandering around Venice during carnival is just spectacular. Venice really thrives with people, fireworks, costumes and face masks. Your character, Ezio is also a joy to control. After a few hours (even if you’ve never played the first game) you will be running around rooftops and killing people like a pro! This all helps really pull you into the game.
Assassin’s Creed II has a better plot, shorter more meaningful cut scenes (thankfully!!!!) and characters in the form of Ezio and your best mate Leonardo Da Vinci that are not total arseholes. There is even more variety in the missions. Admittedly, you either kill, follow, fedex an item from A to B, chase or beat people up in these missions so there isn’t a hug amount of variety, but it is a very welcome and much needed improvement. Such is the improvement, Assassin’s Creed II becomes even more of a time killer than the first game. Entire afternoon’s will disappear playing this game. I promise you.
The music in Assassin’s Creed II is just awesome. All the tracks that Jesper Kyd has composed complement the gameplay perfectly. In fact, I have the official soundtrack on my iPhone it’s so good. My person favourite is the Venice Rooftops track (listen on iTunes).
The missions aren’t the only aspect of the game that has been expanded. Multiple weapons, armour, items, money and property development are all now included. Ezio can earn money from the various missions, or pickpocketing people in order to buy better weapons, and develop his home villa (e.g. fix up shops and buildings). Whilst all this brings another aspect to the gameplay, once you get to about half way through the game money becomes pretty pointless as you have so much of it. Well I did anyway!
The only other thing I can find wrong with Assassin’s Creed II is the clumsy way several “memories” are missing from the game, only to turn up – at cost – as downloadable content (DLC). Will I be buying this particular bit of Assassin’s Creed II DLC, well, no I won’t.
In summary: Assassin’s Creed II fixes many of its predecessor’s faults to produce an excellent game. Highly recommended.
Screenshots:
Assassin’s Creed II is out now on Xbox 360 and PS3.
Pingback: Assassin’s Creed II – Bonfire of the Vanities DLC | The Average Gamer
Pingback: Ubisoft’s Anti-Piracy Plan Is Shortsighted | The Average Gamer
Pingback: Assassin’s Creed II – Uncover All The In-Game Hidden Items | The Average Gamer
Pingback: Batman: Arkham Asylum Review (Xbox 360) - The Average Gamer
Pingback: Deus Ex: Human Revolution – First In-game Trailer - The Average Gamer
Pingback: Assassin’s Creed: Brotherhood – In-game Footage And PS3 Beta Access - The Average Gamer
Pingback: Batman: Arkham City – Latest Screenshots And Concept Art - The Average Gamer
Pingback: Eurogamer Expo 2010 – Assassin’s Creed: Brotherhood And Gran Turismo 5 - The Average Gamer
Pingback: Dead Rising Games – Attack Of The Obsessive Compulsive (Zombie Killing) Disorder - The Average Gamer
Pingback: 8 Top Tips For Assassin’s Creed: Brotherhood - The Average Gamer
Pingback: Assassin’s Creed: Brotherhood Review (360) - The Average Gamer