Interviews
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Creating Bedlam
Christopher Brookmyre may be better known for his series of crime novels, but he”s been a gamer...
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Sniper Elite III First Look – Gameplay Video
Set in Africa during World War II, Sniper Elite III features a warmer, more lush environment. That...
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The Playroom was Co-Created by wipEout Devs
As many people observed last week, it’s been weird having a PlayStation with no wipEout game on...
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What Is Trade-In Detectives?
Ben Grant and Matt Precious are both veterans of video game retail, each having spent 18 years...
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Batman: Arkham Origins Interview – The Joker and Batman
We met up with a couple of the VO stars of Batman: Arkham Origins for a spoiler...
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FranknJohn’s Ralph Croly: “You Can Switch Out Your Head”
At this year’s Eurogamer Expo I chatted to Ralph Croly, graphics and audio designer at bitSmith Games...
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War Thunder’s Kulikov: “Fair Enough To Play PS4 Players Against PC Players”
At this year’s Eurogamer Expo I talked to Pavel Kulikov, Producer at Gaijin Entertainment about War Thunder,...
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War for the Overworld: Interview with Writer James Heinechen
Subterranean Games is a development team of 14 people. None of them share a country with one...
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Watch Dogs’ Jonathan Morin: Which Kind of Vigilante Do You Want To Be?
During last week’s Eurogamer Expo we talked with the creative director of Watch Dogs, Jonathan Morin. We’ve...
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Assassin’s Creed IV: In-Game Radio Play Tells the History of Abstergo
Darby McDevitt, lead writer on Assassin’s Creed IV: Black Flag wants you to stay in his game...
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Resogun's Harry Kruger: "One single frame drop can be devastating"
In the first part of my interview with Resogun”s lead programmer Harry Kruger talked about Housemarque”s inspiration...
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Resogun’s Harry Kruger: “Explosions pretty much constantly”
I’ve been a huge fan of Finnish game developers Housemarque since the early 1990s when they first...
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