Ultimate Ghosts ‘N Goblins Review (PSP)
- Updated: 29th Dec, 2006
Age rating: 7+ (PEGI)
What is it?
Update of the “classic” side-scrolling, platformer starring Arthur the Knight.
Is it fun?
No. Annoying and frustrating, yes.
Is it worth the money? £24.99
No.
Why?
To be honest I never really liked the original Ghosts n’ Goblins game when it was released in the arcades during the mid-80s. It was an incredibly difficult and unforgiving game, which although was the norm at the time (e.g. R-Type or Gauntlet), Ghost n’ Goblins made it as hard as possible for the player. Heck, you even had to the complete the game twice in the same go to see the real ending! This resulted in most of the game remaining hidden to all but the most obsessive player. That’s me out then.
Until now that is, or that’s what all the reviews of this all singing, all dancing PSP version would lead you to believe. Rubbish. Yes, they have made the game slightly easier (you have more lives and your armour lasts a lot longer) but it is still bloody hard. Annoyingly hard, just like the original. Mmm, great. Well at least you can complete level 1 now. Woohoo.
There are so many ways to die and so many monsters to help you die that eventually I just get bored by the whole thing. I didn’t enjoy playing this game, instead I battled through it and for me that’s not my idea of having fun. The only good point of this game is its shortness so the whole painful experience of playing is over quickly.
Sure the graphics are impressive, even rivalling Killzone Liberation for the prettiest PSP graphics title, but all this graphical gloss can’t hide what is a basic and unappealing game. Avoid.
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