Cover Art
- Updated: 22nd Jul, 2010
If you’d asked me about cover art 3 years ago I would have told you that it makes no difference to me whatsoever. I buy games on the strength of publisher loyalty, developer loyalty, demos and reviews, in that order. Sometimes I’ll read reviews which prompt me to play the demo, but I’ll never buy a game on just reviews. I certainly won’t buy a game based on its cover art, though if one looked like this, I’d probably pick it up and look at the back.
Actually, I take it back. I might well buy a game on the strength of its cover art if it looked like this:
But otherwise, not so much. The thing that changed 3 years ago was the release of Mass Effect. Now long-time readers of this blog will know that I have a long history of computer-RPGs, all the way back to the Gold Box games. I played Baldur’s Gate and all its sequels. I played Icewind Dale. I played KOTOR. I played NeverWinter Nights. And yet, with all that gaming history from BioWare, I still had serious doubts over whether or not I could play Mass Effect. Why’s that?
The cover art. And the screenshots. And the character art. And the marketing videos. And the merchandise.
Who the hell is that? I don’t want to play a BOY!
Yup, even with all the previous BioWare games, the sheer onslaught of John Shepard imagery gave me serious doubts as to whether or not this game was for me. I honestly don’t understand why this was seen as a good idea. It’s an RPG, ffs. You’re supposed to BE the title character, not identify with him. Hell, probably the most popular lead character in the history of gaming is a first-person mute. Fortunately for both BioWare and Microsoft, I did a little research because I had faith in the developers. I discovered that I could indeed play someone of my own gender and wound up buying an Xbox 360 specifically to play Mass Effect :)
Cover art be damned. It gets in the way of real gaming.
This post was part of Gamer Banter, a monthly video game discussion coordinated by Terry at Game Couch. If you’re interested in being part of this, please email him for details.
Other takes on cover art for games:
- Silvercublogger: Don’t Cover The Art, Unless…
- Aim for the Head: Browsing the Aisles
- SnipingMizzy: In the eye of the beholder
- Extra Guy: On Books and Covers
- Zath: How Important Is A Game’s Cover Art?
- carocat.co.uk: Cover art? No, thanks!
- Pioneer Project: The game box’s big moment
- Man Fat: How Important Is A Game’s Cover Art?
Or check out previous banter posts on The Average Gamer.
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