Motorstorm Review (PS3)
- Updated: 6th May, 2007
What is it?
Off-road driving game. Think WRC but with more vehicles.
Is it fun?
Yes, but frequently irritating as hell.
Is it worth the money? £39.99
Yes.
Why?
I have some mixed feeling about this game. At times it makes me feel like “I am a driving God”. Seconds later it turns round and exacts its revenge for my skillful driving by shattering my race position, all because the lady loves milk tray. Sorry, I meant to say, all because I just hit a tiny rock or grazed another competitor’s vehicle resulting in my vehicle hurtling to its doom. Or I get repeatedly splatted by large trucks which all drive like they are auditioning for Duel. Bye, bye race win. Hello last place.
Take last night for example. After 2 perfect laps (if I do say so myself), I’m approaching the final corner of the race in 1st place and then *BAMM* taken out from behind by one of the most evilly-AI-scripted suicidal opponents ever. Cue the pretty (annoying) slow-mo crash sequence and by the time I’m back in the race I’m in 10th place. Race over. Great. I don’t mind losing, but when it happens like this, courtesy of some quiet blatant cheating by the game then I’m not a happy bunny.
If you can deal with the evil AI, which to be honest, is equally bad in all the Mario Kart games anyway, then a pretty accomplished and downright fun game emerges. The Motorstorm experience is very close-quarter racing, resulting total carnage when the big-rigs catch you. Each of the 8 tracks are enormous, with multiple routes. Even better, each route has a major effect on your vehicle – muddy valleys work well with mud pluggers and high-speed roads favour the cars. All this is brought to life by some truly beautiful graphics.
In summary: Motorstorm looks amazing but has a tendency to slow down during big, multi-vehicle crashes [So, hardly at all… haha! – Weefz] It also has mostly crap in-game music and evil, evil opponent AI. But it’s still outrageous fun. Will annoy and amaze in equal doses.
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